Oculus Says They Didn’t Expect Such Negative Reactions to Selling to Facebook
Some of Oculus VR’s chief executives sat down with GameInformer the other day and discussed their recent merger with Facebook. What was one of the things that Oculus was most surprised about? Well, it turns out they weren’t expecting such a negative reaction to the deal.
The company’s Vice President Nate Mitchell said:
“We assumed that the reaction would be negative, especially from our core community. Beyond our core community, we expected it would be positive. I don’t think we expected it to be so negative.”
He also adds that there is now a light at the end of the tunnel though as he sees comments on social media starting to swing the other way as to why this is a good idea. According to Mitchell, the company’s current goal is to educate people about the merge and why it is a good thing. He thinks this is working since the negativity is finally starting to cool down.
Based on other comments in the interview, Facebook plans on letting Oculus continue to operate on it’s own, as it did with Instagram. This point was highlighted by Oculus’s CEO Brandon Iribe, who said:
“If you actually understand [Facebook’s] vision of letting us be who we’re going to be, just like they wanted to let Instagram be who they are. They want to set a precedent of leaving companies alone, but integrating and being able to allow that company to leverage the momentum and strength and size of Facebook.”
The Surge looked at the acquisition the other day and felt that it is good move for both sides, even if Oculus’s Kickstarter backers are upset. Certainly the upsetness makes sense though, as Oculus and Facebook operate on two very different models. Facebook makes most of it’s money by selling user’s data, even if the data can only be used indirectly by companies. Many of Oculus’s backers feared this is the direction Oculus would go as it would be Facebook-ized. However, Oculus on the other hand makes it’s money by selling hardware. This model makes selling data mostly useless to advertisers, as it offers a physical product rather than a virtual service as Facebook does.